Monday, March 21, 2011

Shadow of the Colossus


Shadow of the Colossus, released in Japan as Wander to Kyozō (ワンダと巨像 Wanda to Kyozō?, officially translated Wander and the Colossus),is an action-adventure video game published by Sony Computer Entertainment (SCEI) for the PlayStation 2. The game was released in North America and Japan in October 2005 and PAL territories in February 2006.The game was directed by Fumito Ueda and developed at SCEI's International Production Studio 1, also known as Team Ico; the same development team responsible for the cult hit Ico.Shadow of the Colossus is considered a spiritual successor to Ico. Along with Ico, Shadow of the Colossus will be released in Ico and Shadow of the Colossus: The Collection for the PlayStation 3 in spring 2011; it will feature HD graphics, Trophy and 3D support.
The game focuses on a young man named Wander who must travel across a vast expanse on horseback and defeat sixteen beings, simply known as colossi,to restore the life of a girl. The game is unusual within the action-adventure genre in that there are no towns or dungeons to explore, no characters with which to interact, and no enemies to defeat other than the colossi.Shadow of the Colossus has been described as a puzzle game, as each colossus' weakness must be identified and exploited before it can be defeated.
Shadow of the Colossus is regarded as an important work of art and cited as an influential title due to its minimalist landscape designs, immersive gameplay and emotional journey. It received wide critical acclaim by the media and consistently ranks upon best games lists by publications, as one of the best PS2 games of all time and one of the best games overall. It was met with strong sales compared to Ico, due in part to a larger marketing campaign, and the soundtrack was widely praised. It won several awards for its audio, design, and overall quality. Shadow of the Colossus is also referenced numerous times in debates regarding the art quality and emotional

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